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These are UI artwork that I have created for Boom Blox, Red Alert 3, Medal of Honor, and Battlefield.  These works were created using a number of different techniques such as game engine assets, Photoshop, Illustrator, Blender, and Maya.  The art style also varied based on the needs of the projects.

UI ART - ART TECHNIQUE

BOOM BLOX

Here is a selection of icons and "blox" textures from the Nintendo Wii game Boom Blox.  The icons were done in a "cartoony" fun style to match the game.  I used various layer effects from Photoshop to create these icons and textures.

RED ALERT 3

These are some icons that I created for the game Red Alert 3.  The art style of this game is more playful and has a "comic book" feel to it.

MEDAL OF HONOR

These medals were created in Photoshop using the vector tools and layer effects to create the realistic medal look.  The ribbon part was not part of the created vector image.

3D RENDERS

These are some of the 3D game assets that I have been created for the Battlefield game franchise.  The base of these renders were created from 3D assets that another artist had created.  I used these files as a starting point to keep the style, scale, lighting, and other aspects consistent.  The 3D program used for these pieces was MAYA.

BATTLEFIELD 4 - RANK ICONS

Battlefield 4 - Rank icons.  These icons were created using the vector tools in Adobe Photoshop.  The 3d effects were created by using multiple layers and with layer styles added such as the bevel & emboss and gradient tool.

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