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PORTAL

Battlefield Portal is a platform where you can change the rules of war.  I see it as the ultimate sandbox experience.  In the early development of Portal I was able to explore some visual concepts as well as iterate on some logo ideas.​

BG_09_1080_BlueGray.png
MICA_Experience_MT_04.png
MICA_Experience_MT_02.png
MICA_Experience_MT_01.png

Here are some examples of how the Portal images can be used in the top banner.

_Portal_Exploration_MT_01_1920.png
Portal_Triangle_BF1942_02.png

Some of the theme inspiration of breaking through into the game world.  Eventually Portal visuals went in another direction.

EXPERIENCE LOGOS

In Battlefield Portal, Players would "publish" games with their own sets of rules and assets.  We would create experience logos to capture some of these experiences as well as ones for experiences made in-house.​

BG_09_1080_BlueGray.png
Air_Cavalry_Layout.jpg
Air_Cavalry_Logo_02.png
Tile_Menu_Experience_Air_Cavalry_01_001.jpg
MICA_Featured_01_Air_Cavalry.jpg
MICA_Featured_01_Air_Cavalry_ExampleLayout.jpg

This is the basic iteration process of coming up with an experience logo and how they would be used in the menu and tiles.

Air_Cavalry_Logo_02.png
CONQUEST_of_Ages_White.png
CONQUEST_of_Ages_BW.png
Countdown_Logo.png
BF3_Gun_Master_Logo.png
Distance_Master_FFA_Logo_01.png
Exposure_Mayhem_Logo_01_white.png
Headhunter_Logo_01.png
Logo_RUSH_By_The_Dozen_01.png
Quickdraw_Logo.png
PistolGunMaster_white.png
Roadkill_Race_Logo_white.png
RUSH_OF_AGES_BW.png
TDM_Hardcore_Logo_01.png
Tile_Menu_Experience_Blockade_Hardcore_White_01.png
Tile_Menu_Experience_FFA-of-ages_White.png
Tile_Menu_Experience_Firefight_Logo_White_01.png
Tile_Menu_Experience_Standoff_White.png
Tile_Menu_Experience_TippingPoint_White_01.png
VTDM_of_Ages_Logo.png
Zombie_Survival_logo.png
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