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OTHER WORK

Here's a sample of the game art which includes key art, loading screens, codex images, and other images made from game assets.  These are from the various projects that I have had the privilege of working on.

BG_09_1080_BlueGray.png

Images made using Game Engine Renders, reference photos and Photoshop

BF1_BG_Tank_xp2_Layered_1920x1080.png
special_forces_soldier_04_W2.png
MICA_Experience_MT_02_01.png
MICA_Experience_MT_01.png
TogetherWeWin.png
OverTheTop_1280.png
FinishTheFight.png

OTHER PROJECTS

Here's a sample of the game art from various projects that I have worked on.  

BG_09_1080_BlueGray.png

NASCAR-06 - UI background images

createacar3_01.png
createacar4.png
createacar1.png
story0.png
FeaturesBG_a.png
Speedzone4.png
Speedzone3.png
Speedzone2.png
Speedzone1.png
story3.png
Lightning4.png
mainmenu4.png
mainmenu1.png
racenow0.png
racenow1.png

These background images were created for use in different game menu screens such as the Main Menu, Create A Car, Race Now, Speed Zone, and Story screens.  They were created by composing elements of raw photos in Photoshop and adding screen textures and color.  The purpose of these screens were to give an exciting dynamic race-themed background without getting in the way of the UI elements of the screens.

APEX LEGENDS - MIRAGE CHARACTER PORTRAIT UPDATE

mirage_reference.png
Character-Lineup.png
Mirage_icon_vector_01.png

I was tasked to update the original character portrait of Mirage (first image bottom left).  After making the initial vector image, I simplified the design and placed it along with the other characters to make sure that the character read well and also matched the scale of the other designs.

Season3_Watson_01.png
Season3_Pathfinder_01.png
Season3_lifeline_01.png
Octane_Goggles_reversed_01a.png
Crypto_drone.png
Loba_wolfsHead_01.png
Bangelore_DogTags_01.png
Season3_Octane_01.png
PatuClub.png

Some icon work done for Apex Legends

BG_09_1080_BlueGray.png

WORK FOR A CONCEPT PROJECT

Paris_LoadScreen_01.png
Paris_LoadScreen_04.png
Paris_LoadScreen_02.png

These are some concept image created for a game with a steampunk theme.

Health_small_03_256.png
Health_small_02b_256.png
Health_small_02_256.png
Health_small_02e_256.png
Health_small_02d_256.png
Grenade_small_02c_256.png
Grenade_small_02_256.png
FlameThrower_small_02c_256.png
FlameThrower_small_02_256.png
ElectroMagnetic_small_03_256.png
Bayonet_small_02a_256.png
ButtonPannel_02.png
UI_Abilities_Thompson_off_128x128.png
UI_Abilities_Thompson_on_128x128.png
UI_Abilities_MedicPatchUp_off_128x128.png
UI_Abilities_MedicPatchUp_on_128x128.png
UI_Abilities_IncendiaryShot_off_128x128.png
UI_Abilities_IncendiaryShot_on_128x128.png
UI_Abilities_ForwardDash_off_128x128.png
UI_Abilities_ForwardDash_on_128x128.png
UI_Abilities_FireNova_off_128x128.png
UI_Abilities_FireNova_on_128x128.png
Thermodynamics_01.png
Thermodynamics_01_512x256.png
Electromagnetics_01.png
Electromagnetics_01_512x256.png
Combustion_01.png
Combustion_01_512x256.png

Some vector icon work done for the above mentioned game.  The dimensional parts were created using Adobe Photoshop's layer style.  Metal texture was also used in the layers.

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