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ABOUT

"Life is made of ever so many paintings welded together."

                                               - Charles Dickens

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I’m a Senior UI Artist with over 20 years of experience in game development, visual design, and illustration. I focus on creating clear, intuitive interfaces that support gameplay and enhance the overall player experience.

I’ve contributed to multiple AAA titles, including Battlefield and Medal of Honor, with work spanning UI layout, HUD design, iconography, typography, and frontend flow. I collaborate closely with UX designers, artists, and engineers to translate wireframes into polished, production ready assets, and have experience supporting large scale UI systems and pipelines.

My background in illustration and visual storytelling informs my approach to UI, with an emphasis on clarity, hierarchy, and visual cohesion. I enjoy refining the details that bring interfaces to life and make them feel seamless to the player.

I hold a BFA in Illustration with honors from Art Center College of Design, and I bring a thoughtful, collaborative approach to every project I’m part of.

RESUME

EDUCATION

Bachelor of Fine Arts, with honors
Art Center College of Design

Associates Degree in Photography with honors

Associates Degree in Advertising Design with honors
Pacific Union College

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