
ABOUT
"Life is made of ever so many paintings welded together."
- Charles Dickens

I’m a Senior UI Artist with over 20 years of experience in game development, visual design, and illustration. I focus on creating clear, intuitive interfaces that support gameplay and enhance the overall player experience.
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I’ve contributed to multiple AAA titles, including Battlefield and Medal of Honor, with work spanning UI layout, HUD design, iconography, typography, and frontend flow. I collaborate closely with UX designers, artists, and engineers to translate wireframes into polished, production ready assets, and have experience supporting large scale UI systems and pipelines.
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My background in illustration and visual storytelling informs my approach to UI, with an emphasis on clarity, hierarchy, and visual cohesion. I enjoy refining the details that bring interfaces to life and make them feel seamless to the player.
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I hold a BFA in Illustration with honors from Art Center College of Design, and I bring a thoughtful, collaborative approach to every project I’m part of.
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RESUME
EDUCATION
Bachelor of Fine Arts, with honors
Art Center College of Design
Associates Degree in Photography with honors
Associates Degree in Advertising Design with honors
Pacific Union College