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ABOUT

"Life is made of ever so many paintings welded together."

                                               - Charles Dickens

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I’m an artist, UI artist, graphic designer, and Digital Art instructor with over 20 years of professional creative experience. My work spans user interface design, visual communication, illustration, and graphic design, grounded in a strong foundation of traditional illustration and visual storytelling.

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Over the course of my career, I’ve worked in the video game industry on multiple AAA titles, contributing to franchises such as Battlefield and Medal of Honor. My work has included UI layout and visual systems, iconography, typography, HUD design, frontend game flow, and the creation of UI assets that translate UX wireframes into clear, polished visual experiences. I’ve collaborated closely with artists, designers, and engineers across multidisciplinary teams and have helped maintain large UI asset libraries while supporting production pipelines.

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Alongside my professional practice, I also develop and teach Digital Art and Graphic Design curriculum for K–8 enrichment programs. My teaching emphasizes creative confidence, visual literacy, and understanding art through historical and cultural context. I enjoy helping students discover their creative voice while building practical creative skills.

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I’m a graduate of Art Center College of Design in Pasadena, where I earned a Bachelor of Fine Arts in Illustration with honors. I continue to work on graphic design and illustration projects and collaborate with nonprofit and community organizations on creative and educational initiatives.

RESUME

EDUCATION

Bachelor of Fine Arts, with honors
Art Center College of Design

Associates Degree in Photography with honors

Associates Degree in Advertising Design with honors
Pacific Union College

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