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These are some UI game flow and screens layouts that I have worked on. These screen designs were created as a part of a design system for Battlefield Portal and Medal of Honor. I tackled the complex task of designing the gameplay options components and the layout of the customization screens for Battlefield Portal. Featured here are also some of the concepts for main menu flow.
UI ART - SCREEN LAYOUT
GAME SCREENS
These are some game screen and concepts that I created for the Battlefield and Medal of Honor games. The Battlefield Portal gameplay option screen, server screens, and Medal of Honor front end main menu concepts are featured here. I collaborated with game designers and other UI artists to develop the options components for the gameplay mod option screens. This is a small sample of screens from Battlefield Portal and Medal of Honor that I developed in collaboration with the game designer, UX designer, and the art director.
These are some early motion graphic concept animations for Battlefield. The purpose of these animations were to introduce how the game modes function. These were created using game UI assets I created and put together in Adobe After Effects. The audio narration and sound effects would be added later.
LOADING SCREENS, RENDERS, AND KEY ART
These are some of the screen renders created for Battlefield. The background images were taken from in-game renders where I adjusted the lighting, the camera and lens, and other aspects of the image. Then the images were processed in Photoshop so that the background images won't interfere with the text that is overlayed on top.
VARIOUS UI SCREENS
These are some menu screens, leader board screens, and other game screens that I created for various projects. The screen layouts along with its iterations were created based on UX design, style guides, and the art director's feedback.
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